Cura has a 'support mesh' feature, basically another object defining the bounds of support structure. Lot easier than designing your own support. If the support is hard to remove try increasing the Z gap between your object and the support structure.
Oh, man, the damage system in the new Carmageddon looks sweet. Can't wait for March 27th Early Access. This game will get banned in multiple states, not for the egregious wanton violence, but for the subtle sexual references:) http://www.youtube.com/attribution_link?a=iGGA_FlT4L0&u=/watch?v%3DsP2rlFnqRrg%26feature%3Dshare
Seeing this as I'm drinking a Furst Wallerstein Landsknechtbier Dunkel, and all I have to say is "Come to Munich, Randall Munroe". http://xkcd.com/1534/
Cura has a 'support mesh' feature, basically another object defining the bounds of support structure.
ReplyDeleteLot easier than designing your own support.
If the support is hard to remove try increasing the Z gap between your object and the support structure.